ArcheAge

Game Guide

[Equipment] Erenor EquipmentEquipment

2020-11-19 11:00
Erenor Equipment

Appearance

<Example of Western Continental Plate>


<Example of Eastern Continental Plate>


<Example of Western Continental Leather>


<Example of Eastern Continental Leather>


<Example of Western Continental Cloth>


<Example of Eastern Continental Cloth>


Synthesis Effect

Synthesis Effect of Rank 1 Weapon/Armor/Accessory

Synthetic effects are classified into 3 groups of effects, except for the cloak.
Only one effect can be selected within each group, and two or more of the same effects cannot be selected even if the groups are different.



 
- Main effect: Random one of strength/Agility/health/intelligence/spirit as the main stat.
- Secondary effects: A secondary stat that appears from the hero level, Random one of strength/Agility/health/intelligence/spirit as secondary effects
- Additional effects: Additional effect: This is an additional effect that appears from a specific level, and the effects that can be selected for each area are different.
- Additional effects of weapons, musical instruments, bows, and armor appear at the Exotic level.
- Accessory can have both major and additional effects at all levels.
- List of additional effects
1) Weapon : Attack Speed / Cast Time / Critical Chance 3 types / Healing Maximization Rate
2) Instrument : 3 types of attack power / healing power
3) Bow : Defense Penetration / Resistance Penetration / Continuous Life Recovery / Energy Recovery After Using Skills
4) Armor : Additional effects that can be expressed vary slightly for each part
-Common: Maximum Health / Maximum Vitality / Increases healing received
-Special
Evasion Rate: Head, Feet
Blocking Weapons: Chest, Wrist, Waist
Shield Block: Legs, Hands
5) Accessory
-Necklace: Maximum Life / Maximum Vitality / Ignore Resistance / Ignore Armor / Magic Resistance / Healing Maximization Rate
-Earrings: Magic Resistance / Evasion Rate / Damage Reduction / Melee Weapon Block / Cast Maintenance / Max Health / Max Vitality
-Ring: Magic Resistance / Attack Speed / Cast Time / Ignore Armor / Skill Damage 3 Types / Maximum Health / Maximum Vitality
 
Cloaks
Erenor Cloak has the same list of effects as Ayanad Synthesis Cloak, but the maximum value is increased further and the number of effects is increased by 1.


-Windsong Cloak (Common effect: 13% movement speed)
Windsong: You can select up to 4 out of 14 additional effects other than ignoring armor.
Flaming: You can select up to 4 out of 14 additional effects other than ranged critical damage
-Twintail Cloak (Common effect: 7% Block)
Twintail: You can select up to 4 out of 14 additional effects of magic resistance
Flaming: You can select up to 4 out of 14 additional effects other than maximum health
-Bastion Cloak (common effect: maximum health 1536)
Bastion: Select up to 4 out of 14 additional effects besides healing power
Flaming: When maximizing healing, you can select up to 4 out of 14 additional effects other than healing
-Arrowflash Cloak (Common effect: 99 Attack Speed)
Arrowflash: You can select up to 4 out of 14 additional effects other than the melee damage behind you.
Flaming: You can select up to 4 out of 14 additional effects other than melee critical damage
-Hatchetblade Cloak (Common effect: 9% cast time)
Hatchetblade: You can select up to 4 out of 14 additional effects that ignore resistance
Flaming: You can select up to 4 out of 14 additional effects other than magical critical damage.
 
Crafting Erenor Equipment
Erenor items have no modifiers, and there is no correction for the grade of previous equipment items used as materials when crafting.
It is possible to produce more than 180,000 proficiency related to each equipment. Erenor items can be traded the same as other crafting equipment.
 
Crafting
Erenor equipment can be crafted from Regal Armor Form
 


Upgrade Erenor 

How to upgrade
-Erenor Equipment can only be graded through synthesis. Synthesis can be done regardless of wearing area..
-Cloaks can be grown with the same materials as the existing Ayanad Cloak.
-Most items can be used as synthetic materials, except for the loot of normal field monsters.
-Sub-production item
-Raid Boss Loot
-Instance Dungeon Loot
-obsidian
-Some content rewards (Hasla, Diamond Shores)

The amount of experience value of synthetic materials is generally proportional to the performance, but the amount of experience value increase varies depending on the difficulty of acquiring each category. You can check the availability of materials in the item encyclopedia.
 


Erenor’s Lunastones

We craft Lunastones that can only be attached to Erenor.
It requires an expensive production cost, but it provides the highest efficiency for stones.
An additional effect will be activated depending on the number of installed Lunastones.
 
Erenor Lunafrost


-Can only be equipped with Erenor Armor
-In addition to the basic effects, additional effects are applied depending on the number of equipped on character (3, 4, 7)
-There are 5 modifier types in total: Flame, Wind, Earth, Wave, and Life.
 
Lunafrost Type and Performance

Modifier Number of Installations Additional effect shame
Erenor Flame Lunafrost 3 Hit degree 506
4 flexibility 560
7 Additional Critical Damage 18.6%
Erenor Gale Lunafrost 3 Hit degree 506
4 flexibility 560
7 speed 4.1%
Erenor Earth Lunafrost 3 Combat skill 452
4 flexibility 560
7 Damage reduction 4.1%
Erenor Wave Lunafrost 3 Combat skill 452
4 flexibility 560
7 Technology damage 4.1%
Erenor Life Lunafrost 3 Combat skill 452
4 flexibility 560
7 Maximization rate 4.1%
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